Air Dash

The Air Dash is an ability in Screw Physics, and is the first ability that the player unlocks.

Functionality & Tactics
Upon usage in mid-air, the player will launch themselves at medium range and medium height until they reach the ground or hit a wall.

As a starting ability, the Air Dash is a solid and well-balanced mobility tool that can help get past a vast majority of obstacles present in the game. It grants decent speed for the player while continuously jump-dashing, and can be used with the player's Double Jump to gain further distance, or cancel itself out when needed.

Aside from this, there isn't much else for the Air Dash. Although it doesn't have a lot of pros or cons, it can be outclassed by abilities unlocked late into the game like Charge, Stained Moon Shard and Misguide.